Hi, I’m Parisa! 

I am a Product Designer and Creative Technologist who believes that great design should be felt, not just seen. Whether I’m mapping out a mobile app interface or building an interactive physical art installation, my goal is always the same: to create thoughtful, accessible experiences that spark curiosity and invite connection.

My background is a bit unique, and it’s my absolute favorite superpower. I started out studying Urban Planning, which taught me to think in complex systems and look at how crowds navigate spaces. Later, while earning my MFA in Art & Design, I fell in love with interactive media and visual storytelling. 

Today, I bring those two worlds together into digital product design. My training in the fine arts—spanning 3D environmental modeling, motion design, and mixed-media sculpture—gives me a deep eye for color theory, visual hierarchies, and polished UI design. 

I don't just build pretty screens; I dive deep into user research, test rapid prototypes, and build scalable design systems using Figma. I love collaborating alongside engineering teams and product managers to solve messy behavioral problems and translate complex data into delightful, human-centered software.

When I'm not pushed up against a pixel-perfect layout in Figma, you can find me experimenting with Blender, building custom physical sculptures, or documenting the world through a camera lens.

 TOOLS & FRAMEWORKS I USE DAILY
Figma, ProtoPie, Blender, Cinema 4D (C4D), Adobe Creative Suite, HTML/CSS, Webflow, Miro

 AREAS I FOCUS ON
• Digital Product Design: End-to-End UX/UI, Wireframing, Rapid Prototyping, Mobile/Web Architecture, Design Systems
• Spatial & Experiential Media: Human-Computer Interaction (HCI), 3D Environmental Prototyping, Interactive Installations, Spatial Design
Follow my process and latest work
↑Back to Top